

Although her name means "snow white," Shirayuki is a cheerful, red-haired girl living in the country of Tanbarun who works diligently as an apothecary at her herbal shop. Her life changes drastically when she is noticed by the silly prince of Tanbarun, Prince Raji, who then tries to force her to become his concubine. Unwilling to give up her freedom, Shirayuki cuts her long red hair and escapes into the forest, where she is rescued from Raji by Zen Wistalia, the second prince of a neighboring country, and his two aides. Hoping to repay her debt to the trio someday, Shirayuki sets her sights on pursuing a career as the court herbalist in Zen's country, Clarines. Akagami no Shirayuki-hime depicts Shirayuki's journey toward a new life at the royal palace of Clarines, as well as Zen's endeavor to become a prince worthy of his title. As loyal friendships are forged and deadly enemies formed, Shirayuki and Zen slowly learn to support each other as they walk their own paths. [Written by MAL Rewrite]

High school student Rakurou Hizutome has a peculiar hobby of playing poorly made games—ones that are unbalanced or are filled with so many bugs that make them borderline unplayable. The few who share his hobby might recognize him by his in-game name, Sunraku. For his next game, Rakurou is recommended Shangri-La Frontier, a popular and well-received virtual reality game as a breather from the terrible games he has been playing recently. Once he boots up the game, Rakurou decides to sell off most of his starting gear to gain extra money, leaving himself with only a pair of boxers, a bird mask, and some weapons. He is instantly hooked as he meticulously levels up his avatar. However, after encountering some intimidating monsters, he realizes that he may have underestimated the challenge that a mainstream game can offer. As Rakurou progresses, he must draw on all the skills he has perfected from his previous gaming experience. Before long, Sunraku's eccentric playstyle takes Shangri-La Frontier by storm. [Written by MAL Rewrite]

Since childhood, Elaina has always been fascinated by the stories written within her favorite book, especially those about Nike, a renowned witch who had numerous great travels across the world. Wanting to experience the awe of adventure herself, Elaina strives to become a witch, and despite the numerous trials that come her way, she eventually succeeds. Now a full-fledged witch, Elaina finally embarks on her long-awaited journey, in which she meets many people along the way, learning their various stories. Through all of this, she explores the world at its fullest—experiencing both its bright and dark sides—starting her legendary tale. [Written by MAL Rewrite]

Putting his life on the line, Willem Kmetsch leaves his loved ones behind and sets out to battle a mysterious monster, and even though he is victorious, he is rendered frozen in ice. It is during his icy slumber that terrifying creatures known as "Beasts" emerge on the Earth's surface and threaten humanity's existence. Willem awakens 500 years later, only to find himself the sole survivor of his race as mankind is wiped out. Together with the other surviving races, Willem takes refuge on the floating islands in the sky, living in fear of the Beasts below. He lives a life of loneliness and only does odd jobs to get by. One day, he is tasked with being a weapon storehouse caretaker. Thinking nothing of it, Willem accepts, but he soon realizes that these weapons are actually a group of young Leprechauns. Though they bear every resemblance to humans, they have no regard for their own lives, identifying themselves as mere weapons of war. Among them is Chtholly Nota Seniorious, who is more than willing to sacrifice herself if it means defeating the Beasts and ensuring peace. Willem becomes something of a father figure for the young Leprechauns, watching over them fondly and supporting them in any way he can. He, who once fought so bravely on the frontlines, can now only hope that the ones being sent to battle return safely from the monsters that destroyed his kind. [Written by MAL Rewrite]

A nameless sword wakes up to discover he has been reincarnated from his former life as a human. With his power of telekinesis, he moves around this new world, acquiring several skills and abilities. When the sword comes upon a forest filled with monsters, he meets a young girl fleeing from a beast. Grabbing the sword, the girl easily defeats the monster. After introducing herself as Fran, she names the sword "Shishou" and officially becomes his wielder. The two set out to become adventurers, but unfortunately for Fran, she is a member of the Black Cat Tribe—a Beastkin group with a bad reputation. No member of this tribe has ever evolved into a mightier beast, but Fran plans to be the first and achieve her parents' dream. As Shishou promises to remain her sword until she attains her goal, they form an unstoppable partnership of impressive strength. [Written by MAL Rewrite]

In a world inhabited by demons, cyclopes, and other fantastic creatures, humans stand apart as the outcasts. Quick to anger, the human race engaged in a war that all but wiped them out. The few humans that remain are seen as a delicacy, serving no purpose but to be hunted down and eaten. One day, a golem—a wandering protector of nature—encounters a lone human child while patrolling. Inspired by her enthusiasm, he takes the girl, named Somali, under his wing. Together, the duo embarks on a journey to find Somali's parents and bring her home. [Written by MAL Rewrite]

Despite being a handyman with a wide range of skills, Saitou is severely undervalued and underpaid. When he complains, his boss fires him, claiming that he is easily replaceable. As if his luck was not bad enough, Saitou soon finds himself about to be run over by a truck on his way home. Surprisingly enough, Saitou does not die; instead, he is transported to another world. There, he meets a party composed of the female knight Raelza, the moonlight fairy Lafanpan, and the mage Morlock, who are all coincidentally looking to recruit a new member with a skill set like Saitou's. Throughout their time together, Saitou uses his expertise to assist his fellow party members and soon comes to receive the recognition he never thought was possible. However, Saitou's presence may just be the catalyst that will connect a diverse cast of people from different places, slowly uncovering the fate that could bring a great change to this world. [Written by MAL Rewrite]

Many of us know what it is like to transition to a new school with few to no friends in a new environment, going through the arduous process of getting to know people again. Bocchi Hitori knows this struggle all too well, having just graduated from elementary school and thrown into middle school. Unfortunately, she suffers from extreme social anxiety: she faints when overwhelmed, vomits when nervous, and draws up ridiculously convoluted plans to avoid social contact. It does not help that her only friend from elementary school, Kai Yawara, will not be attending the same middle school as Bocchi. However, wanting to help her, Kai severs ties with Bocchi and promises to reconcile with her when she befriends all of her classmates in her new middle school class. Even though Bocchi has no faith in herself, she is determined to be friends with Kai again. Summoning all of her courage, Bocchi takes on the daunting challenge of making friends with her entire class, starting with the delinquent-looking girl sitting in front of her... [Written by MAL Rewrite]

The story revolves around Tomoya Mizuhara, a 13-year-old boy who suddenly gains a big sister when his father remarries. 17-year-old Ichika is a little strange, and her affection for Tomoya is rather overwhelming, if not scary. On top of things, Ichika's friend Ruri is the ultimate sadist. Then there is Ichika's big-breasted quarter-Japanese friend Marina. (Source: ANN)

In beach volleyball, there is no room for aces. To achieve victory, each player must find their one, irreplaceable partner that they can rely on in the court of sand. At least, that is what Haruka Oozora learns on her first day in Okinawa after moving in with her grandmother and her cousin Kanata Higa. While touring a nearby beach, Haruka stumbles upon some girls practicing beach volleyball and is quickly invited to join. This friendly practice game suddenly turns into a match when one of the girls, Narumi Tooi, notices Kanata approaching the court. Although the two suffer a devastating defeat, Haruka finally realizes the reason for her cousin’s quiet and distant behavior. Kanata and Narumi used to be an exceptionally talented beach volleyball duo, until Kanata quit due to her short height causing problems for Narumi. Now, with the Junior Tournament just weeks away, Haruka must learn the intricacies of competitive beach volleyball and help Kanata overcome her crippling anxiety towards the sport that she once used to love. [Written by MAL Rewrite]

Long ago, a goddess descended from Heaven and blessed the desolate land of Gatepia. As a result, gigantic gates appeared, leading to dungeons abundant in "kirakuri," crystals containing the energy needed for the foundation of the world. This led to the formation of various companies of adventurers who would harvest kirakuri from the dungeons. Following his father's disappearance inside one of the biggest gates in Gatepia, Minato is urged by his childhood friend Yutoria to become the president of his father's treasure-hunting company—the Kibou Company. He reluctantly agrees and meets with the other employees: the priest Makoto, the soldier Akari, and the accountant Guide. Thus, Minato begins his tenure as president. As he and his comrades strive to fulfill various missions and other assorted tasks in order to keep their small company alive, they will uncover the mystery behind their former leader's sudden departure. [Written by MAL Rewrite]

Third-year junior high schooler Manaka Mizusawa is tasked by her teacher to put a poster up about a trial ice hockey class sponsored by the Dream Monkeys, their city's local professional team. Interested in attending the class herself, Manaka also persuades her younger sister Ayaka and her clubmates Kaoruko Yanagida and Mami Ono to join her. When the four gather at the gymnasium where the tutorial is held, they meet fellow third-year students Riko Saginuma and Naomi Takagi. As the girls practice their hearts out, their fascination for the sport increases, motivating them to play on a competitive level. Wanting to experience the unique and exciting memories that ice hockey can offer, the girls gradually form a team that has the potential to reach the top. [Written by MAL Rewrite]

Ji Jin Hui used to be a popular actor and entertainer. He founded the production company Kick Kick Kick Kick Company with Cho Yeong Sik. Jo Young Sik was once a star PD. A scandal ended his heydays as a PD. Even though he didn't have a good relationship with Ji Jin Hui at that time, they started Kick Kick Kick Kick Company together and have run the company together. They have employees, including Baek Ji Won, who works as a therapist for employees and Lee Min Jae, who is a workaholic and determined to find success. (Source: AsianWiki)

Makoto Misumi, an ordinary teenager, is summoned to a fantasy world to be its hero. However, the goddess judges him unattractive and dismisses him from his duties.

For more than four hundred years, the Takamimi Shrine has stood in Tokyo, enshrining the local goddess: Elda, a magical elf summoned from another world. The immortal elf has been served for 15 generations by the family who summone...