

Eighth-grader Shigeo "Mob" Kageyama has tapped into his inner wellspring of psychic prowess at a young age. But the power quickly proves to be a liability when he realizes the potential danger in his skills. Choosing to suppress his power, Mob's only present use for his ability is to impress his longtime crush, Tsubomi, who soon grows bored of the same tricks. In order to effectuate control on his skills, Mob enlists himself under the wing of Arataka Reigen, a con artist claiming to be a psychic, who exploits Mob's powers for pocket change. Now, exorcising evil spirits on command has become a part of Mob's daily, monotonous life. However, the psychic energy he exerts is barely the tip of the iceberg; if his vast potential and unrestrained emotions run berserk, a cataclysmic event that would render him completely unrecognizable will be triggered. The progression toward Mob's explosion is rising and attempting to stop it is futile. [Written by MAL Rewrite]

The rare and inexplicable Puberty Syndrome is thought of as a myth. It is a rare disease which only affects teenagers, and its symptoms are so supernatural that hardly anyone recognizes it as a legitimate occurrence. However, high school student Sakuta Azusagawa knows from personal experience that it is very much real, and happens to be quite prevalent in his school. Mai Sakurajima is a third-year high school student who gained fame in her youth as a child actress, but recently halted her promising career for reasons unknown to the public. With an air of unapproachability, she is well known throughout the school, but none dare interact with her—that is until Sakuta sees her wandering the library in a bunny girl costume. Despite the getup, no one seems to notice her, and after confronting her, he realizes that she is another victim of Puberty Syndrome. As Sakuta tries to help Mai through her predicament, his actions bring him into contact with more girls afflicted with the elusive disease. [Written by MAL Rewrite]

The final hour of the popular virtual reality game Yggdrasil has come. However, Momonga, a powerful wizard and master of the dark guild Ainz Ooal Gown, decides to spend his last few moments in the game as the servers begin to shut down. To his surprise, despite the clock having struck midnight, Momonga is still fully conscious as his character and, moreover, the non-player characters appear to have developed personalities of their own! Confronted with this abnormal situation, Momonga commands his loyal servants to help him investigate and take control of this new world, with the hopes of figuring out what has caused this development and if there may be others in the same predicament. [Written by MAL Rewrite]

Life in the bustling city of Orario is never dull, especially for Bell Cranel, a naive young man who hopes to become the greatest adventurer in the land. After a chance encounter with the lonely goddess, Hestia, his dreams become a little closer to reality. With her support, Bell embarks on a fantastic quest as he ventures deep within the city's monster-filled catacombs, known only as the "Dungeon." Death lurks around every corner in the cavernous depths of this terrifying labyrinth, and a mysterious power moves amidst the shadows. Even on the surface, survival is a hard-earned privilege. Indeed, nothing is ever certain in a world where gods and humans live and work together, especially when they often struggle to get along. One thing is for sure, though: a myriad of blunders, triumphs and friendships awaits the dauntlessly optimistic protagonist of this herculean tale. [Written by MAL Rewrite]

Striking fear into the hearts of mortals, the Demon Lord Satan begins to conquer the land of Ente Isla with his vast demon armies. However, while embarking on this brutal quest to take over the continent, his efforts are foiled by the hero Emilia, forcing Satan to make his swift retreat through a dimensional portal only to land in the human world. Along with his loyal general Alsiel, the demon finds himself stranded in modern-day Tokyo and vows to return and complete his subjugation of Ente Isla—that is, if they can find a way back! Powerless in a world without magic, Satan assumes the guise of a human named Sadao Maou and begins working at MgRonald's—a local fast-food restaurant—to make ends meet. He soon realizes that his goal of conquering Ente Isla is just not enough as he grows determined to climb the corporate ladder and become the ruler of Earth, one satisfied customer at a time! Whether it's part-time work, household chores, or simply trying to pay the rent on time, Hataraku Maou-sama! presents a hilarious view of the most mundane aspects of everyday life, all through the eyes of a hapless demon lord. [Written by MAL Rewrite]

Goblins are known for their ferocity, cunning, and rapid reproduction, but their reputation as the lowliest of monsters causes their threat to be overlooked. Raiding rural civilizations to kidnap females of other species for breeding, these vile creatures are free to continue their onslaught as adventurers turn a blind eye in favor of more rewarding assignments with larger bounties. To commemorate her first day as a Porcelain-ranked adventurer, the 15-year-old Priestess joins a band of young, enthusiastic rookies to investigate a tribe of goblins responsible for the disappearance of several village women. Unprepared and inexperienced, the group soon faces its inevitable demise from an ambush while exploring a cave. With no one else left standing, the terrified Priestess accepts her fate—until the Goblin Slayer unexpectedly appears to not only rescue her with little effort, but destroy the entire goblin nest. As a holder of the prestigious Silver rank, the Goblin Slayer allows her to accompany him as he assists the Adventurer's Guild in all goblin-related matters. Together with the Priestess, High Elf, Dwarf, and Lizardman, the armored warrior will not rest until every single goblin in the frontier lands has been eradicated for good. [Written by MAL Rewrite]

The ordinary life of 17-year-old otaku Hajime Nagumo is disrupted when he and his classmates are summoned to a fantasy world and tasked with saving mankind. While his classmates are gifted with impressive abilities useful in combat, Hajime is belittled for only gaining an inferior transmutation skill that lacks any real offensive power. During an expedition in the Great Orcus Labyrinth, Hajime is betrayed by one of his classmates, plummeting him to the bottom of an abyss. Though he survives the fall, Hajime is faced with menacing monsters and misfortunes that send him spiraling into a grim nightmare. Desperate to live and return home one day, he resolves to fight for his survival—only to meet an imprisoned vampire he names Yue, who is also seeking to escape the labyrinth. Taking an interest in him, Yue and a few others along the way accompany Hajime on his journey to find a way back home, while steadily transforming from commonplace to the world's strongest. [Written by MAL Rewrite]

When regular salaryman Yoshida wakes up one Sunday morning after a long night at the bar, the last thing he expects to see is that his tiny apartment has a new resident—an unfamiliar high school girl. The previous night, despite finally gathering the courage to confess to his boss and longtime crush, Airi Gotou, Yoshida was rejected. After drowning his sorrows at a bar with his good friend Hashimoto, Yoshida headed back to his home in a drunken stupor, only to run into Sayu Ogiwara, a runaway high schooler. She asked him to let her stay the night, and with his judgment clouded by alcohol, Yoshida complied. Now, with his head on straight but with no memory of last night's events, Yoshida has Sayu explain just how she ended up sleeping at his apartment. Having listened to her story, Yoshida finds himself unable to kick her out—especially after learning that she came all the way from Hokkaido! So, despite his reservations about sheltering an underage girl, Yoshida allows her to stay, and their life together begins. [Written by MAL Rewrite]

Scorned by others of his kind for being born under a blue moon, the vampire Vanitas grew afraid and desolate. According to legend, he created a cursed grimoire known as the "Book of Vanitas," and it is said he would one day use it to bring retribution upon all vampires of the crimson moon. In 19th century Paris, Noé Archiviste is searching for the fabled Book of Vanitas. Whilst traveling aboard an airship, he is saved from a vampire attack by an eccentric doctor who calls himself Vanitas and carries the very tome he seeks. Ironically, the self-proclaimed vampire specialist is a mere human who inherited both his name and the book from his master, the same Vanitas of legend. As the odd case of the Charlatan's Parade crops up, the doctor's ability to restore sanity to vampires by recovering their true name will prove most beneficial. [Written by MAL Rewrite]

In role-playing games, slimes are usually the easiest monster to kill, and because of that, they yield few experience points. But what would happen if you live long enough to keep defeating them for 300 years? After many years of being a corporate slave, Azusa Aizawa abruptly passes away due to severe exhaustion. Seemingly headed for the afterlife, she meets a goddess who bestows her with immortality alongside a peaceful life in another world. There, Azusa enjoys her days tending to her farm, protecting the nearby village, and killing about 25 slimes per day—a routine that continues for at least three centuries. However, this rather monotonous cycle begins to change when Azusa suddenly finds out that she has reached level 99—the maximum possible level—from slimes alone. Despite desperately trying to hide this fact in fear of ending her slow life, rumors of her strength spread nevertheless. Soon enough, various people throughout the continent, like the dragon Laika and the elf Halkara, start to appear at her doorstep—some seeking a battle, others asking for her assistance. Meeting friends and acquaintances who soon become family, Azusa finds she can live a life far better with others than when she was alone. [Written by MAL Rewrite]

After a year in grade school without her childhood friends, first year student Akari Akaza is finally reunited with second years Yui Funami and Kyouko Toshinou at their all-girls' middle school. During the duo's first year, Yui and Kyouko formed the "Amusement Club" which occupies the now nonexistent Tea Club's room. Shortly after Akari joins, one of her fellow classmates, Chinatsu Yoshikawa, pays the trio a visit under the impression that they are the Tea Club; it is only once the three girls explain that the Tea Club has been disbanded that they can convince Chinatsu to join the Amusement Club—a group with no purpose other than to provide entertainment for its members. Based on the slice-of-life manga by Namori, Yuru Yuri is an eccentric comedy about a group of girls who spend their spare time drinking tea and fawning over each other, all while completely failing to even notice the supposed main character Akari amongst them. [Written by MAL Rewrite]

It has been 50 years since mankind began its migration to the terraformed Mars, where they live in comfort due to advancements in AI. Carole lives in the metropolis of Alba City, working part-time by day and playing keyboard by night. Tuesday has run away from her home in Hershell City to escape the grip of her wealthy family, and instead hopes to pursue music with her acoustic guitar. After a fateful encounter, the two decide to perform music together. Up against the AI singers that dominate the music world, the two of them believe that together they can convey their feelings through their songs. Will hard work and luck be enough for the duo to create the biggest miracle that Mars has ever seen? [Written by MAL Rewrite]

Having died in a car accident, Tsubasa Kurata—an otaku from modern Japan—is reborn in the Fremmevilla Kingdom, a medieval world where powerful mechs called Silhouette Knights are used to fight horrific demonic beasts. Born into a noble family under the name of Ernesti Echevarria and bestowed with prodigious magical abilities, he enrolls into Royal Laihaila Academy. This school of magic trains young men and women on how to pilot the Silhouette Knights, prepping them to protect the kingdom from threats, both demonic and human. Ernesti teams up with the twins named Adeltrud and Archid Olter with the goal to create his own Silhouette Knight one day, a feat unheard of for several centuries. [Written by MAL Rewrite]

In the near future, humans have discovered a fourth dimension, Dimension W, and a supposedly infinite source of energy within. In order to harness this profound new energy, mankind develops advanced "coils," devices that link to and use the power of Dimension W. However, by year 2071, the New Tesla Energy corporation has monopolized the energy industry with coils, soon leading to the illegal distribution of unofficial coils that begin flooding the markets. Kyouma Mabuchi is an ex-soldier who is wary of all coil-based technology to the extent that he still drives a gas-powered car. Kyouma is a "Collector," individuals with the sole duty of hunting down illegal coils in exchange for money. What started out as just any other mission is turned on its head when he bumps into Mira Yurizaki, an android with a connection to the "father" of coils. When a series of strange events begin to take place, these two unlikely allies band together to uncover the mysteries of Dimension W. [Written by MAL Rewrite]

Alto Goldfilled, a diligent student at the Ortigia Academy of Magic, aspires to become a powerful sorcerer. But he is unable to become one as, despite his excellent grades and strong commitment to his studies, he fails his summoning class. With the threat of repeating a year hanging over his head, Alto tries following an old, worn-out grimoire in a desperate attempt to resolve his situation. To his surprise, he succeeds and summons a powerful demon named Vermeil. As a sign of gratitude for releasing her, Vermeil agrees to become Alto's familiar, sealing their relationship with a deep kiss. Little does Alto know what else he is capable of and what Vermeil's past hides. [Written by MAL Rewrite]

Mahiru Shirota firmly believes that simple is best and troublesome things should be avoided at all costs. It is troublesome to do nothing and regret it later—and this ideology has led the 15-year-old to pick up a stray cat on his way home from school. As he affectionately names the feline Kuro, little does he know that this chance meeting will spark an extraordinary change in his everyday life. One day, Mahiru returns home to find something quite strange: a mysterious young man he has never seen before. His subsequent panic results in the uninvited guest being exposed to sunlight and—much to Mahiru's shock—transforming into Kuro! Upon revealing himself as a mere lazy shut-in vampire, Kuro promises to leave once night falls. However, one disaster after another leads to Mahiru accidentally forming a contract with his new freeloader, dragging him into a life-threatening battle of supernatural servants and bloodthirsty beings that is anything but simple. [Written by MAL Rewrite]

An apocalyptic event has ravaged Japan, leaving nothing but endless sandy plains behind, and a strange rusting disease terrorizes the remnants of civilization. According to the government, the horrific state of the new world is the result of mushroom spores being spread by the likes of Bisco Akaboshi, labeled the "Man-Eating Mushroom." But Bisco would beg to differ. In reality, he is a "Mushroom Protector," determined to uncover the legendary "Sabikui" mushroom—said to be the ultimate cure for the rusting disease. Joining him on his quest are his giant crab Akutagawa and the kind doctor Milo Nekoyanagi, who is actively searching for a rust poisoning treatment for his sick sister. Despite the prejudice aimed toward him by the common folk, Bisco refuses to give up on his quest to purify the rotting world. [Written by MAL Rewrite]

After years of conflict, humans and monsters have settled their differences and are now at peace. This post-war era led to the foundation of Lindworm—a town which has since become the focal point of racial harmony. As a human doctor specializing in monster biology, Glenn Litbeit runs a small clinic alongside his partner, Saphentite Neikes, who is a half-snake monster known as a lamia. He uses his knowledge to tend to any monsters who seek his aid. Whatever affliction, concern, or injury it may be, he will always be there, ready to help. [Written by MAL Rewrite]

Kokoa Hoto is a positive and energetic girl who becomes friends with anyone in just three seconds. After moving in with the Kafuu family in order to attend high school away from home, she immediately befriends the shy and precocious granddaughter of Rabbit House cafe's founder, Chino Kafuu, who is often seen with the talking rabbit, Tippy, on her head. After beginning to work as a waitress in return for room and board, Kokoa also befriends another part-timer, Rize Tedeza, who has unusual behavior and significant physical capabilities due to her military upbringing; Chiya Ujimatsu, a waitress from a rival cafe who does everything at her own pace; and Sharo Kirima, another waitress at a different cafe who has the air of a noblewoman despite being impoverished. With fluffy silliness and caffeinated fun, Gochuumon wa Usagi Desu ka? is a heartwarming comedy about five young waitresses and their amusing adventures in the town they call home. [Written by MAL Rewrite]

With World War II right around the corner, intelligence on other countries' social and economic situation has become a valuable asset. As a result, Japan has established a new spy organization known as the "D Agency" to obtain this weapon. Under the command of Lieutenant Colonel Yuuki, eight agents have been assigned to infiltrate and observe some of the most powerful countries, reporting on any developments associated with the war. In order to carry out these dangerous tasks, these men have trained their bodies to survive in extreme conditions and studied numerous fields such as communications and languages. However, their greatest strength lies in their ability to manipulate people in order to obtain the information necessary to give their nation the upper hand. [Written by MAL Rewrite]