
Tomohiro Ono (大野 智敬, Ōno Tomohiro, born November 7) is a Japanese voice actor (seiyuu) from Hyogo Prefecture. He is affiliated with Mausu Promotion. He was formerly affiliated with Bit Promotion and Bright Idea.

High school student Yuuichi Katagiri cherishes his close circle of friends, composed of four classmates: Yutori Kokorogi, Shiho Sawaragi, Makoto Shibe, and Tenji Mikasa. However, when the funds for the upcoming school trip are stolen, the incident causes Shiho and Makoto—who had been tasked with collecting the money—to distance themselves from the rest of their class. Soon after, Yuuichi and his friends are deceived into meeting up and knocked unconscious by unknown assailants. After waking, the group find themselves confined in a white room with controversial figure Manabu-kun, who reveals that one of the five has gathered them together to clear their personal debt of twenty million yen. To pay off the amount, they must participate in a variety of psychological games that will test the true nature of their friendship and humanity. Distressed and isolated from the outside world, Yuuichi and his friends need to cooperate to complete the games. But as their concealed feelings and problematic pasts begin to surface, their seemingly unbreakable bond may soon shatter into irreparable pieces. [Written by MAL Rewrite]

After defeating the Demon Lord, the great hero Blade finds himself on the brink of death. Though he miraculously survives, he loses a significant portion of his strength. Being stripped of his immense power frees Blade from the obligation of being humanity's savior. He chooses to spend his newfound freetime embarking on a new quest, making friends. Blade enrolls at Rosewood Academy, an institution that trains prospective heroes to become bonafide champions of justice. He quickly fits in, befriending his fellow classmates and helping them through the trials and tribulations on the path toward becoming a hero. [Written by MAL Rewrite]

A teen without magical powers enrolls in a magic academy. He can't use a wand, but his skill with a sword fuels his drive to keep a promise to a friend.

Tragically perishing from overwork, a young Japanese woman is reborn as Dahliya Rossetti, daughter of a newly entitled baron. Her father, Carlo, is a beloved magic artificer, a maker of magical tools. Inspired by him, Dahliya uses her memories from her previous life to create practical inventions and become a magic artificer like Carlo. A few years later, the now adult Dahliya has made a name for herself and has gotten engaged to her father's apprentice. However, her life takes a turn for the worse when Carlo suddenly passes away and her fiancé leaves her for another woman not long after. Although having to fend for herself, Dahliya is not quite ready to give up on her dream of becoming a master artificer yet. She may be a single woman but, with the help from old and new allies, she is prepared to overcome any obstacle in her way. [Written by MAL Rewrite]

Despite being one of the most promising candidates, Allen fails the final exam for the position of royal court sorcerer, forcing him to abandon his ambitions and return home. Adding to his woes, he does not even have enough money for the train fare back, stranding him. With help from a former professor, Allen secures an unusual job offer: to be the private tutor of the daughter of Duke Howard, one of the kingdom's most powerful nobles. The girl, Tina, however, has one critical flaw—she is completely unable to use magic. Though her academic prowess is nothing short of prodigious, intellect alone is not enough for the fast-approaching entrance exams to the prestigious Royal Academy. Moreover, countless magic instructors have tried to solve her problem and gave up in the process. To help Tina overcome her limitations, Allen must dig deeper into the roots of her magical inability, and, in doing so, uncover far more than he ever signed up for. [Written by MAL Rewrite]