
April 28, 1984 · 42 years old

For weeks, Atsushi Nakajima's orphanage has been plagued by a mystical tiger that only he seems to be unaware of. Suspected to be behind the strange incidents, the 18-year-old is abruptly kicked out of the orphanage and left hungry, homeless, and wandering through the city. While starving on a riverbank, Atsushi saves a rather eccentric man named Osamu Dazai from drowning. Whimsical suicide enthusiast and supernatural detective, Dazai has been investigating the same tiger that has been terrorizing the boy. Together with Dazai's partner Doppo Kunikida, they solve the mystery, but its resolution leaves Atsushi in a tight spot. As various odd events take place, Atsushi is coerced into joining their firm of supernatural investigators, taking on unusual cases the police cannot handle, alongside his numerous enigmatic co-workers. [Written by MAL Rewrite]

In Tokyo's downtown district of Ikebukuro, amidst many strange rumors and warnings of anonymous gangs and dangerous occupants, one urban legend stands out above the rest—the existence of a headless "Black Rider" who is said to be seen driving a jet-black motorcycle through the city streets. Mikado Ryuugamine has always longed for the excitement of the city life, and an invitation from a childhood friend convinces him to move to Tokyo. Witnessing the Black Rider on his first day in the city, his wishes already seem to have been granted. But as supernatural events begin to occur, ordinary citizens like himself, along with Ikebukuro's most colorful inhabitants, are mixed up in the commotion breaking out in their city. [Written by MAL Rewrite]

Reeling from his crushing defeat at the Grand Prix Finale, Yuuri Katsuki, once Japan's most promising figure skater, returns to his family home to assess his options for the future. At age 23, Yuuri's window for success in skating is closing rapidly, and his love of pork cutlets and aptitude for gaining weight are not helping either. However, Yuuri finds himself in the spotlight when a video of him performing a routine previously executed by five-time world champion, Victor Nikiforov, suddenly goes viral. In fact, Victor himself abruptly appears at Yuuri's house and offers to be his mentor. As one of his biggest fans, Yuuri eagerly accepts, kicking off his journey to make it back onto the world stage. But the competition is fierce, as the rising star from Russia, Yuri Plisetsky, is relentlessly determined to defeat Yuuri and win back Victor's tutelage. [Written by MAL Rewrite]

Following a prank pulled by his perverse friends, Junichi Hashiba asks a gal out in an attempt to change the fact that he's a hopeless virgin. Yukana Yame, the girl in question, is disgusted by Junichi's groveling. However, through a series of teasing remarks, she soon finds herself bonding with him and ultimately accepting Junichi's confession, much to his surprise. Hajimete no Gal follows Junichi as he overcomes his lack of self-confidence and suppresses his sexual urges, all while thrust into a whole new school life full of lively girls and unpredictable mayhem. [Written by MAL Rewrite]

After mustering up the courage to propose to a girl in an online game, naive otaku Hideki "Rusian" Nishimura is devastated when she flat-out rejects him. To make matters worse, the girl reveals that she is actually an older man in real life. With his dreams crushed and his heart broken, Rusian comes to an abrupt decision in the midst of his raging fit: he will never trust another girl in an online game again. Years later, Rusian is now in a guild with three other players, one of whom possesses a female avatar by the name of Ako. Ako is deeply in love with Rusian and wants to marry him. Although he entertains the possibility that she might be a guy, Rusian accepts her proposal, claiming that her gender does not matter as long as she is cute in-game. However, after a discussion between the guild members that led to all of them having an offline meeting, Rusian finds out that Ako, along with the other members, is not just a girl but also his schoolmate. [Written by MAL Rewrite]

Fifteen years ago, disaster struck human civilization, and now dangerous man-eating monsters roam the ravaged lands, posing an existential threat to the remaining survivors. Amid this turmoil, an isolated facility shelters children and nurtures them in peace. However, as a few among them find out about the world beyond the narrow periphery of their nursery's walls, their curiosity about it slowly grows. Meanwhile, in the outside world, young survivors Maru and Kiruko band together to search for a special place called Heaven, each for their own reasons. Carrying past burdens and tragic secrets, the two hope to find answers to the cruelty they have experienced in their lives and in the world, which still remains in tatters. [Written by MAL Rewrite]

For Kanade Amakusa, life as a high schooler should have been normal, and it would have been—if he wasn't living with the most ridiculous curse imaginable. "Absolute Choice," a system forced upon him by a self-proclaimed god, randomly presents a mental selection of actions that he must act out based on his choice. To add to his dilemma, it tends to occur in the most public of places, and his options never seem to deviate from the rude and crude in nature. As a result, the helpless boy stresses through each day, fumbling to repair his already tarnished reputation while desperately praying to avoid the next spontaneous episode of Absolute Choice. To his dismay, the one in charge is always one step ahead of him and proceeds to not-so-subtly "choice" him into the lives of several girls at his school. Just when Kanade's school life can't seem to be doomed any further, a decision that he reluctantly selects on the way home sends a beautiful girl crashing down from the sky, along with the promise of more hysterically hellish choices. [Written by MAL Rewrite]

Although cheerful and delicate, Sakura Sakurakouji is a skilled martial artist with a sense of fairness that never falters—no matter the situation. Upon witnessing people burning in blue flames while on a bus ride home, she calls the police to bring their murderer to justice only to find that no evidence remains. However, all her doubts about what she saw vanish when the next day, the new transfer student Rei Oogami joins her class; he is the very boy she watched commit murder in cold blood. Rei is kind, sweet, and quickly becomes popular, contradicting Sakura's accusations. Soon enough, she learns his true nature: a Code Breaker, or "one who does not exist." To Sakura's shock, Rei—armed with mysterious powers—seeks to exact justice according to the principle of "an eye for an eye." Determined to bring Rei to the right path, Sakura keeps close to him in the hopes of redeeming him from his ways before others are hurt. [Written by MAL Rewrite]

Yuusuke Yotsuya has always disliked Tokyo, but he especially hates the people who live in it. He would rather thrive in a virtual world than try to get along with those around him. At the end of one school day, he sees the popular athlete Iu Shindou talking to Kusue Hakozaki, who spends less time in school due to illness. But when he looks away from the two and back again, they have seemingly disappeared. Mere moments later, Yotsuya enters a state of free-fall, and the world begins to change around him. Dropping into a large pool of water, the first thing he sees when he comes to his senses is an assortment of enormous monsters. He soon finds out that he has been brought into a game world by Shindou and Hakozaki and that he must complete a quest within 14 days. There is one thing that separates this world from the real world: anyone who dies will be brought back to life in 30 seconds as long as one party member is alive. Tasked with numerous quests that increase in difficulty over time, Yotsuya, Shindou, and Hakozaki attempt to discover the mystery behind the perplexing game world. [Written by MAL Rewrite]

On Christmas Eve, four-year-old Miri Unasaka arrives in Tokyo completely alone, in search of her father. The bright lights and merry atmosphere guide Miri to a big hotel and a man with a delicious-looking cake. However, the child has just unknowingly walked into the center of an elaborate, foolproof plan for assassinating a dangerous mafia boss. Professional assassins Kazuki Kurusu and Rei Suwa live together, fleeing memories of their grim childhoods and avoiding emotional connections. When their mission goes awry and they end up bringing Miri home, there is only one reasonable thing to do: return Miri to her mother. But the girl's innocent laugh and pure worldview quickly enamor her to Kazuki, who secretly enjoys playing a parent, and it is not long before Rei's impenetrable heart makes room for Miri. Miri's every move is unpredictable, and Kazuki and Rei find raising an energetic child harder than any of their missions. Although it presents a great risk to their careers, Kazuki and Rei—both assuming the affectionate nickname "papa"—decide to provide Miri with a normal childhood despite all the odds stacked against them. [Written by MAL Rewrite]

Former ace runner of Sendai Josei High School, Kakeru Kurahara is chased away from a convenience store for shoplifting. Shaking off his pursuer, he runs into Haiji Kiyose, another student from his university. Haiji is impressed by Kakeru's agility and persuades him to live in Chikusei-sou, the run-down apartment where Haiji resides along with eight other students. Having lost his entire apartment deposit at a mahjong parlor, Kakeru accepts the offer reluctantly. However, Haiji reveals a secret during Kakeru's welcoming party: the apartment is actually the dormitory of the Kansei University Track Club. He unveils his ultimate goal of participating in the Hakone Ekiden—one of the most prominent university marathon relay races in Japan. Unfortunately, all the residents apart from Haiji and Kakeru are complete running novices. Worse still, none of the inhabitants are even remotely interested in being involved with Haiji's ridiculous plan! With only months before the deadline, will the fourth-year student be able to convince them otherwise and realize his elusive dream of running in the Hakone Ekiden? [Written by MAL Rewrite]

A deaf girl, Shoko, is bullied by the popular Shoya. As Shoya continues to bully Shoko, the class turns its back on him. Shoko transfers and Shoya grows up as an outcast. Alone and depressed, the regretful Shoya finds Shoko to mak...

Constantly outperformed by the girls' club, the boys' soft tennis club faces disbandment due to their poor skills and lack of positive results in matches. In desperate need of members, Touma Shinjou is looking to recruit capable players, but he fails to scout anyone. Enter Maki Katsuragi, a new transfer student who demonstrates great reflexes when he catches a stray cat in his classroom, instantly capturing Touma's attention. With his interest piqued, Touma ambitiously asks Maki to join the boys' team but is quickly rejected, as Maki doesn't wish to join any clubs. Touma refuses to back down and ends up persuading Maki—only under the condition that Touma will pay him for his participation and cover other club expenses. Maki joins the team, and his incredible form and quick learning allow him to immediately outshine the rest of the team. Although this gives rise to conflict among the boys, Maki challenges and pushes his fellow team members to not only keep up with his seemingly natural talent, but also drive them to devote themselves to the game they once neglected. As the members of the boys' soft tennis club discover their own capabilities, they endure personal hardships and deal with the darker side of growing up in middle school. [Written by MAL Rewrite]

Atsushi Nakajima has finally grown accustomed to the crazy lifestyle that comes with being part of the Armed Detective Agency. But even during peaceful periods of time, there is bound to be chaos! As Atsushi, his friends, and the agency's rival group—the Port Mafia—go about their days roaming the streets of Yokohama, there are no limits to the strange situations they are unwillingly thrown into. [Written by MAL Rewrite]

In Martian colony Fourth Tokyo lies a classroom of Kirishina Corporation's brightest minds spearheading aerospace development: A-TEC, led by genius engineer Kaito Sera, eagerly anticipating the arrival of their newest member. It soon becomes clear, however, that the transfer student is hardly ordinary—Nagisa Kiryuu, newly appointed chief of A-TEC and the younger brother of the corporation's CEO, is sent to shut the program down. To keep the classroom alive, Kaito and his students desperately work to develop a successor to their most powerful rocket, the X-2; meanwhile, Nagisa climbs the corporate ladder in pursuit of his own mission. In spite of this, their separate battles soon reveal that much more is going on in Kirishina Corporation than meets the eye. Classroom☆Crisis follows Kaito and Nagisa, as well as Kaito's younger sister Mizuki and A-TEC's test pilot Iris Shirasaki, in a story of intrigue, political warfare, and, against all odds, romance. As Nagisa and A-TEC are dragged further and further into Kirishina Corporation's conspiracies, friendships grow and pasts are unveiled as they fight to avert their classroom crisis. [Written by MAL Rewrite]

"A hero will never give up, never hide, never be defeated and never accept evil!" Firmly believing these words, Masayoshi Hazama has been obsessed with superhero shows since childhood. By day, he earns his living as a famous model, and by night, he becomes the gallant hero Samurai Flamenco. Armed with only his superhero costume, he seeks to bring justice to the city and faces anybody who tries to break the law—even rebellious juveniles and people who litter on the street. Masayoshi's heroic antics later catch the attention of the public, leading to the fateful discovery of his identity by policeman Hidenori Gotou. Although initially telling Masayoshi to leave the crime-busting activities to the police, Gotou ends up joining him in his antics. However, things soon escalate from preventing littering and petty thefts to bizarre adventures that involve even the fate of the world. Together with their newfound comrades, Masayoshi and Gotou embark on a battle with the world and themselves in order to find the true meaning of being a hero—with or without superpowers. [Written by MAL Rewrite]

The "Labyrinth" is an expansive space deep underground where humans live in clusters known as "colonies." Over the years, the surface has become a distant memory—even perhaps only a fantasy to those who have never experienced its wonders. Making sure humanity survives the harsh conditions of the underground, a colony's citizens can take on a variety of specialized jobs. These include "Workers," who mine precious ore to fuel the colonies, and "Markers," who journey into the Labyrinth's surprisingly lush environment to bring back information that eases navigation. However, humanity also faces a threat to its existence—creatures called "kaijuu" whose sizes range from that of a small child to an enormous building, and are hostile to any human they see. Moreover, kaijuu that are large enough can force their way into the colonies, further increasing their threat level. Memenpu is a nine-year-old college graduate whose inventions have greatly benefitted the Workers in her local colony. Recently, however, she has been dreaming of a place with a neverending ceiling not bound by bedrock. These aspirations fuel her desire to become a Marker and explore the Labyrinth's vast unknown in search of such a fantastical place. Despite her father Gagumber's vehement disagreement, a certain incident with the kaijuu jumpstarts a dangerous yet exciting adventure that will surely alter humanity's course forever. [Written by MAL Rewrite]

A long time ago, there was a valiant swordsman who came to be known simply as "the hero." There was a demon who has caused people suffering. The hero and his companions arrived to challenge the demon to a battle and by combining their powers, the battle was brought swift conclusion. With no one around to cause trouble, the island became a quiet place where everyone could live together in peace. Several years later, the demon is revived. Our present-day protagonist, Dai, lives on a remote island in the southern seas and dreams of becoming a great hero. When he hears about the demon's revival, Dai and his friends take it upon themselves to stop him and the evil force that revived him. Along the way, Dai discovers the identity of "the hero," the truth behind the evil force who revived the demon, and Dai's own hidden powers that surface in times of peril. (Source: MU, edited)

The anime's story follows Tsubasa, a new hire in the A&R department of the major recording company Gandala Music. Tsubasa is immediately assigned to oversee the idol unit "B-PROJECT," which is made up of three idol groups: Kitakore, THRIVE, and MooNs. This is Tsubasa's first job, and she gets involved in various incidents and accidents as she deals with this group of young men who each have their own differing personalities. (Source: ANN)

In A.G. 101 (the 101st year of the Advanced Generation calendar) a mysterious entity known only as "UE", or "unknown enemy", attacks and destroys the space colony Angel. This brutal attack becomes infamous as the "The Day the Angel Fell", and marks the beginning of humanity's war for survival. The series begins in A.G. 108 when the UE attack the space colony Ovan, where Flit Asuno lives with his mother. Flit's mother is killed by the UE, and in her belongings (in an object called a "AGE Device") he discovers the blueprints for a powerful weapon from the past - the ancient messiah named "Gundam." From these blueprints, Flit spends the next several years studying engineering at an Earth Federation base on the Nora space colony and designing the AGE-1 Gundam. Seven years later, in A.G. 115, Flit completes the Gundam, just as the UE attack Nora. Flit and his lineage's battle piloting the AGE-1 to protect mankind is about to begin. (Source: GoodAnime.net)