
September 7, 1989 · 36 years old
Daiki Yamashita (山下 大輝, Yamashita Daiki, born September 7, 1989) is a Japanese voice actor from Shizuoka Prefecture, Japan. He is affiliated with Arts Vision. He won the Best Male Newcomer award at the 8th Seiyu Awards in 2014.

On the surface, the thought of Kyouko Hori and Izumi Miyamura getting along would be the last thing in people's minds. After all, Hori has a perfect combination of beauty and brains, while Miyamura appears meek and distant to his fellow classmates. However, a fateful meeting between the two lays both of their hidden selves bare. Even though she is popular at school, Hori has little time to socialize with her friends due to housework. On the other hand, Miyamura lives under the noses of his peers, his body bearing secret tattoos and piercings that make him look like a gentle delinquent. Having opposite personalities yet sharing odd similarities, the two quickly become friends and often spend time together in Hori's home. As they both emerge from their shells, they share with each other a side of themselves concealed from the outside world. [Written by MAL Rewrite]

In the blink of an eye, thirty thousand bewildered Japanese gamers are whisked from their everyday lives into the world of the popular MMORPG, Elder Tale, after the game's latest update—unable to log out. Among them is the socially awkward college student Shiroe, whose confusion and shock lasts only a moment as, a veteran of the game, he immediately sets out to explore the limits of his new reality. Shiroe must learn to live in this new world, leading others and negotiating with the NPC "natives" in order to bring stability to the virtual city of Akihabara. He is joined by his unfortunate friend Naotsugu, having logged in for the first time in years only to find himself trapped, and Akatsuki, a petite but fierce assassin who labels Shiroe as her master. A tale of fantasy, adventure, and politics, Log Horizon explores the elements of gaming through the eyes of a master strategist who attempts to make the best of a puzzling situation. [Written by MAL Rewrite]

Sentenced to death, ninja Gabimaru the Hollow finds himself apathetic. After leading a blood-soaked life, Gabimaru believes he deserves to die. However, every attempt to execute him inexplicably fails. Finally, Sagiri Yamada Asaemon, a fledgling member of a famed executioner clan, is asked to take Gabimaru's life; yet Sagiri makes no move to kill him as requested. Insisting that Gabimaru will not die because of his love for his wife, Sagiri instead offers him the chance to obtain a full pardon for his crimes. If he can travel to the island of Shinsekyo and obtain the Elixir of Life—which supposedly grants immortality—and bring it back for the shogun, then his freedom will be assured. But of the many who have traveled to Shinsekyo in search of the mythical Elixir, not a single person has returned sound of mind, if at all. Though unaware of the numerous dangers ahead, Gabimaru decides to accept the offer—alongside ten other death row convicts—in hope that he and his wife may finally live in peace. [Written by MAL Rewrite]

The people of the kingdom look down on the young Prince Bojji, who can neither hear nor speak. They call him "The Useless Prince" while jeering at his supposed foolishness. However, while Bojji may not be physically strong, he is certainly not weak of heart. When a chance encounter with a shadow creature should have left him traumatized, it instead makes him believe that he has found a friend amidst those who only choose to notice his shortcomings. He starts meeting with Kage, the shadow, regularly, to the point where even the otherwise abrasive creature begins to warm up to him. Kage and Bojji's unlikely friendship lays the budding foundations of the prince's journey, one where he intends to conquer his fears and insecurities. Despite the constant ridicule he faces, Bojji resolves to fulfill his desire of becoming the best king he can be. [Written by MAL Rewrite]

Amatsuyu "Jouro" Kisaragi is a completely average second-year high school student who has two dates over one weekend—with the student council president Sakura "Cosmos" Akino on Saturday, then with his childhood friend Aoi "Himawari" Hinata on Sunday. Sadly for Jouro, both girls proclaim their love for his best friend Taiyou "Sun-chan" Ooga, the ace of the baseball team. Accepting each of their requests for advice and guidance, he is now responsible for helping the two girls win the heart of the same guy. Unbeknownst to his friends, Jouro's friendly and obtuse image is all but a ruse designed to cast himself as the clueless protagonist of a textbook romantic comedy. A schemer under his cheery facade, he makes the best of this unexpected turn of events with a new plan: get Sun-chan to fall for either Cosmos or Himawari and take the other as his own prize. But Jouro's last-ditch effort is threatened by the gloomy, four-eyed Sumireko "Pansy" Sanshokuin, who surprises Jouro with not only her knowledge of his secret personality but also a confession to the true self he hid for all this time. Stuck in this hilariously messy situation, each of the five students must navigate countless lies, traps, and misunderstandings to come out on top. [Written by MAL Rewrite]

Second-year high school student Yatora Yaguchi is a delinquent with excellent grades, but is unmotivated to find his true calling in life. Yatora spends his days working hard to maintain his academic standing while hanging out with his equally unambitious friends. However, beneath his carefree demeanor, Yatora does not enjoy either activity and wishes he could find something more fulfilling. While mulling over his predicament, Yatora finds himself staring at a vibrant landscape of Shibuya. Unable to express how he feels about the unusually breathtaking sight, he picks up a paintbrush, hoping his thoughts will be conveyed on canvas. After receiving praise for his work, the joy he feels sends him on a journey to enter the extremely competitive Tokyo University of the Arts—a school that only accepts one in every two hundred applicants. Facing talented peers, a lack of understanding of the fine arts, and struggles to obtain his parents’ approval, Yatora is confronted by much adversity. In the hopes of securing one of the five prestigious spots in his program of choice, Yatora must show that his inexperience does not define him. [Written by MAL Rewrite]

Humans have designed countless worlds—each one born from the unique imagination of its creator. Souta Mizushino is a high school student who aspires to be such a creator by writing and illustrating his own light novel. One day, while watching anime for inspiration, he is briefly transported into a fierce fight scene. When he returns to the real world, he realizes something is amiss: the anime's headstrong heroine, Selesia Yupitilia, has somehow returned with him. Before long, other fictional characters appear in the world, carrying the hopes and scars of their home. A princely knight, a magical girl, a ruthless brawler, and many others now crowd the streets of Japan. However, the most mysterious one is a woman in full military regalia, dubbed "Gunpuku no Himegimi," who knows far more than she should about the creators' world. Despite this, no one knows her true name or the world she is from. Meanwhile, Souta and Selesia work together with Meteora Österreich, a calm and composed librarian NPC, to uncover the meaning behind these unnatural events. With powerful forces at play, the once clear line between reality and imagination continues to blur, leading to a fateful meeting between creators and those they created. [Written by MAL Rewrite]

The year is 1991, and arcade video games are the latest craze. Becoming a professional gamer is a far-fetched dream in an industry that has yet to spread its influence. Yet, that is the path sixth-grader Haruo Yaguchi wants to pursue. His aptitude for video games has earned him respect in local arcades and bestowed him with confidence and pride, both of which are shattered when fellow classmate Akira Oono easily defeats him in Street Fighter 2. Akira is rich, pretty, and smart—as close as can be to a perfect girl. But Haruo had never cared about these things as, despite his multiple shortcomings as a person, his supremacy in video games was, in his mind, undisputed. So, now that someone has appeared who can rival him, part of Haruo cannot help but loathe her. Another part, however, itches for somebody who can compete with him on equal terms, and Akira is more than capable. [Written by MAL Rewrite]

Hated by everyone around him, Sei Handa goes about his high school life regarded as an outcast—or at least that is what he believes. In reality, Handa is the most popular student on campus, revered by all for his incomparable calligraphy skills, good looks, and cool personality. However, due to an endless series of misunderstandings, Handa perceives the worship he receives from his legions of fans as bullying, leading the school's idol to shut himself off from the rest of his classmates. But distancing himself from his peers does not deter them from adoring him; in fact, his attempts at drawing attention away from himself often end up unintentionally converting even the most skeptical of students into believers. Fashion models, shut-in delinquents, obsessive fangirls, and more—none can stand against the brilliance that is Sei Handa. [Written by MAL Rewrite]

Following an all-out battle with the Paranormal Liberation Front, it is difficult for the people of Japan to continue placing faith in their heroes. To combat the combined power of Tomura Shigaraki and All For One, All Might calls for his ally from the West—the strongest woman on the planet, Star and Stripe. However, All For One decides to intercept Star and her fleet to get his hands on her overpowered quirk before she can enter Japanese airspace. Although Endeavor, Hawks, and Best Jeanist are headed to the rendezvous point, Star makes a gamble in the present to save her comrades. [Written by MAL Rewrite]

The technology to create powerful cyborg soldiers has been released for public use by the Berühren Corporation. Those outfitted with robotic parts are known as the Extended. Juuzou Inui, one such Extended, was created as a soldier and has no memories of his former life. But now, after the war, he runs a business that takes care of Extended-related incidents around the city. Rumors of a renegade Extended that kidnapped a child reach his ears; lo and behold, as Juuzo returns to his office, a giant robotic man with a boy on his back crashes in, asking for help. While Juuzou could just turn the guy in and be done with it, something about this situation is too fishy to ignore. It seems that everyone wants hold of this kid and, whether he likes it or not, Juuzou must find out why this Extended is on the run, how it connects to the Berühren Corporation, and just how far the treachery runs in this city. [Written by MAL Rewrite]

Iride Akatsuki has unlocked hidden content in the game he's playing, 'Nakanohito Genome,' and it turns out that this content is a real-life game! He soon wakes up to find that he has been kidnapped and taken to a strange place, along with a number of other teammates. Each of them specializes in a certain sort of game, like cultivation games, fighting games, puzzle games, etc. A llama-headed 'teacher' gathers them after level 1 is cleared to explain how the game will proceed. Will this group of gamers succeed, and make it back to their real lives? (Source: MangaHelpers)

After what appears to be just another ordinary day, middle school student Yoshio Kobayashi wakes up in his classroom to make a terrifying discovery: his teacher has been mutilated, and Yoshio happens to be holding the weapon used to commit the crime. Despite the initial shock of finding himself in this predicament, the curious and detached Yoshio can't help but be secretly thrilled about this attempt to frame him. His put-upon friend Souji Hashiba is turned into a willing accomplice, and together, they are determined to prove Yoshio's innocence. Additionally, Kogorou Akechi, a genius high school detective, has come to the scene of the crime in order to investigate the case and when Kogorou meets the young man found guilty, an intense mutual interest sparks between the two of them. Kobayashi wishes to enter Akechi's world of crime solving as his assistant, and Akechi is determined to see if the enthusiastic boy is up to the challenge. Ranpo Kitan: Game of Laplace is a surreal mystery and horror anime that contains brutal and bizarre crimes, loosely based on stories written by Ranpo Edogawa, who is famous for his influence on Japanese fiction. [Written by MAL Rewrite]

Junpei Murao's love affair with ballet began at a young age during his sister's ballet recital, when a male ballet dancer roused his interest with a gripping performance. But for Junpei, nothing could be worse than his peers finding out about his secret passion for ballet and perceiving him as effeminate. That is why he is in the soccer club, trains Jeet Kune Do, and is intent on following in his father's footsteps of becoming a stunt coordinator: all very "manly" activities. When Junpei's classmate Miyako Godai spots him demonstrating an impressive kick that combines skills from ballet and Jeet Kune Do to his friends, she suddenly recruits him to join her mother's ballet studio. He resists at first, and although he has abandoned his dreams of formally pursuing ballet, nothing quite captures the euphoria that ballet elicits. After suppressing his desire to pursue ballet for so long, it is not so easy to shake off his hesitation and break free of the shackles of masculinity. Junpei has to be willing to make certain sacrifices and fully commit to ballet, all while risking losing some friends. [Written by MAL Rewrite]

"A treasure chest of unspoken courage is opened." The special is described as a collection of shorts, showing past instances of courage and personal growth by the cast of Ousama Ranking. (Source: Ranking of Kings Wiki)

Set in the land of Yuguto, the people thought that the land they live is the size of the world, but it's actually divided into several areas, each with a respective king. Even though there were small wars among areas, the kings had roundtable meetings to maintain peace and balance. It was until a dark group of dark monsters appeared... (Source: MAL News)

Kogorou Akechi is the founder of a private investigation firm known as the Boy Detectives' Club. Together, this group takes on cases both great and small. One of their junior members, Kensuke Hanasaki, is out solving a case one day when he happens upon Yoshio Kobayashi, a mysterious amnesiac boy with an inability to die. After seeing his abilities in action, Kensuke offers Yoshio a deal: join the Boy Detectives' Club and help them solve cases, and in exchange he will find a way to help Yoshio die. The apathetic Yoshio accepts this deal begrudgingly, unaware of how different his life will become. Although he does not have much use for people, he gradually begins to acknowledge the group as he spends more time with them while solving cases. Trickster: Edogawa Ranpo "Shounen Tanteidan" yori follows Akechi and the rest of the Boy Detectives' Club as they solve the various cases they are given, all while combating a hidden threat from the shadows—"The Fiend with Twenty Faces." [Written by MAL Rewrite]

Adult life has brought its share of disillusions to 28-year-old writer Sumireko Ogawa, who was once considered a child prodigy in literature. Facing hostility from editors, she struggles to publish her work and progress in writing her new novel. As Sumireko starts to resign herself to the uneventful life of a book clerk, she is brutally plunged into the realm of mysteries after she reads poetry from a strange book, as she unexpectedly becomes a child again. Sumireko is thrilled to have regained her inspiration and youthful enthusiasm. However, her work colleague Ren Adashino, who happens to be an expert in the occult, warns her that this transformation will eventually kill her unless she reads other verses from the book. Reluctantly agreeing to regain her adult form, Sumireko decides to help Ren and his sister, Oto, in their paranormal investigations. Although Ren's goals are still unclear to Sumireko, the young woman is determined to turn her new exciting life experiences into a lasting literary success. [Written by MAL Rewrite]

In a world where monster invasions are rampant and frequent, being an adventurer in a party is considered one of the most desirable jobs for the honor and fame it provides. Wanting to make a name for himself, a young human warrior named Alvin intends to start his career by completing a low-level request for the guild. While en route, Alvin is confronted by a magical bear and immediately finds himself in a pinch. As luck would have it, a dark elf healer named Karla approaches and asks if Alvin requires assistance—being seemingly oblivious to the situation before her eyes. After a discussion needlessly complicated by Karla's absurdly eccentric personality, Alvin somehow convinces her to help him. Unfortunately, instead of healing him, she accidentally casts a curse: if Alvin strays too far from her, he shall die. Despite being forced to accompany Karla until the curse is broken, Alvin remains steadfast in his ambition to become a full-fledged adventurer. With a partner by his side, the journey toward his goal may grow easier—or harder—depending on Karla's whims. [Written by MAL Rewrite]

In a near future, an illness called "Cagaster" made its appearance. It turns humans into insects. The story begins 30 years after the onset of the illness, in 2125. It follows the adventures of Kidou, a boy who fights insects. (Source: MAL News)